Master in Rigging with Maya | Master's degree | Art & Design | On Campus | 2 years | UNIVERSAL ARTS SCHOOL | Spain

Learn how to create a rig system, from the basics to using advanced tools. In this discipline you will learn techniques used to articulate and deform characters for professional productions. Rigging is the preliminary phase in character animation and the rigger works closely with the animation department to provide animators with all kinds of controls on the character. This phase is technical and artistic in equal measure since rigging directly influences the animation process, which makes the rigger an essential technical artist in the animation process. Character rigging is a highly specialized profession which is in high demand, so specializing in it allows you to jump into the job market.

Master in Rigging with Maya | Master's degree | Art & Design | On Campus | 2 years | UNIVERSAL ARTS SCHOOL | Spain

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